A-10 Attack! Demo v1.1 Read Me Thanks for downloading/playing the A-10 Attack! demo. This Read Me file will tell you how to play the game as well as give System requirements and keyboard commands. This simulation is timed to allow 5 minutes per mission. Keyboard Commands: Key Command 1 Forward View 2 Look Down 3 Chase 6 Tower View 7 Weapon View 9 HUD Rotate Left 0 HUD Rotate Right A Auto pilot on/off B Barometric Altimeter In HUD C Cannon Fire Rate Hi/Low D Flaps Up E ECM On/Off F Flaps Down G Gear Up/Down H RWR Hands Off (Select Next RWR Target) L Cockpit Lights On/Off M Master Arm On/Off N Time Increase By 15mins SHIFT+N Time Decrease By 15mins RR Quick Rear View RInn Ripple Interval x 10ms RCnn Ripple Count RMJ Release Mode selective jettison RMP Release Mode PRS RMRP Release Mode RIP PRS RMRS Release Mode RIP SGL RMS Release Mode SGL S SAS T Tacan On/Off W Next Waypoint X Right Fire Extinguisher Z Left Fire Extinguisher Fn Select Station (Function Keys) F12 Clear All Stations ; Release Chaff ' Release Flares , Left Rudder . Right Rudder / Cancel Rudder ] Nose Trim Down [ Nose Trim Up SHFT-] Rudder Trim Right SHFT-[ Rudder Trim Left \ Cancel All Trim = Throttle Up - Throttle Down SHFT-= Throttle Maximum SHFT-- Throttle Minimum SPC Brakes/Speed Brakes RET Target Designate/Weapons Release DEL Target Deselect TAB Select Next Target In HUD ESC Tactical Map Clear Clear All Stations kpd-= Select Station 10 kpd-/ Select Station 11 kpd-* MFD Off kpd-- MFD Damage kpd-+ MFD TV kpd-Enter Target Designate/Weapons Release kpd-1 thru 9 Select Station N kpd-0 Shoot Gun System Requirements: A-10 Attack! runs on any 68030 or faster, meaning a Macintosh IIci or an LCIII-class machine, with System 7.0 or later, 3000k free memory, and 256 colors. We Recommend a 25Mhz 68040 Macintosh or faster, with 3Mb of free RAM and System 7.5. This will allow you to play the Simulator, without compromising on speed. Important Note: This Demo is not a ÒFat BinaryÓ application. It will run on PowerPC-based Macintosh computers, but in emulation only. Using the A-10 Attack! Demo: After installing, double click the Demo program file in your chosen ÒA-10 Attack!Ó folder, and after a brief wait you will be at the Startup screen. You will have three 'On Screen' options: I. Quick start Choosing this option takes you to the "Quick start" window. In this window, you will find two missions to choose from. Both of the "Missions" are located on the same 15 sq. mile island. Mission One: Allows you to become "one" with your A-10. There are two airfields on the island, along with beaches, cliffs, a bridge, a radio mast and small villages. Mission Two: All combat all the time. Against you are Russian Mig-29s, T-72s, BMP Armored vehicles, SAM sites, ZSUs and Russian cruisers. On your side is a Nimitz carrier and a German frigate. Good luck! Your weaponry consists of 30mm Cannon, 500lb bombs and Aim-9L Sidewinder missiles. II. Slide Show This option will show you some action screen shots. You will be able to scan forward, backwards and finish the slide show. III. About Allows you to view the application's ÒAboutÉÓ box if you're too lazy to go up to the Apple menu. Preferences: You will also be able to use the Prefs window, which is under the ÒSimulationÓ menu. In this menu, you will be able to change the following Preferences: Flight Device ¥ Mouse ¥ Keyboard Detail ¥ Stars (toggle stars) ¥ Shadows (toggle shadows) ¥ Haze (toggle distance hazing) ¥ Show Ordnance Internally (show weapons on wings from internal views) ¥ Show Ordnance Externally (show weapons on wings from external views) Combat ¥ Invulnerable Aircraft (Indestructible Aircraft) ¥ Sun Blinding (As it Sounds) ¥ Blackouts/Redouts (Pull too many positive or negative G's) ¥ Ground Clutter (This Option will toggle trees, waves and sand dunes on & off) Sound Software ¥ Faster (May not work on all machines) ¥ Sound Manager 3.0 (Uses Apple's Sound Manager Software) Combat ¥ Invulnerable Aircraft (Indestructible Aircraft) ¥ Sun Blinding (As it Sounds) Ground Clutter This Option will toggle trees, waves and sand dunes (Toggle some of the "Detail" preferences off on slower machines to increase the demo's performance). Welcome to The Cockpit: Now you are in the Cockpit, push the "down" cursor key on the keyboard, you are now looking down at the instrument panel. If you hold the "Option" key down you will see a cursor appear on the screen. Move the cursor using the mouse to the Engine Start button, which is located in the middle bottom of the Instrument panel. Click. The Engines have now started. When holding down the "Option" key for temporary cursor change or activate the "Caps Lock" key for a more permanent change, moving over different buttons will cause the cursor to change from the Arrow to the Hand. Take some time here to experiment with the different button options, how they move and what changes they cause. Now press the UP arrow key on your Keyboard and you will now be looking straight ahead. Before you increase the power to the Engines, press the Ò3Ó key and you will shift to Chase view. In this mode, you will be able to navigate around the aircraft using the cursor keys. Also if you press down the ÒSHIFTÓ key at the same time as using the ÒUP/DOWNÓ arrow keys, you will zoom towards/away from the aircraft. These controls can be used in the ÒTowerÓ view and ÒWeaponÓ view as well (Press the Ò6Ó key for Tower view and Ò7Ó key for Weapon view. While you are in Chase view, move the mouse and watch the deflection of the ailerons. Press the Ò1Ó key to return to the Cockpit and then the Ò+Ó key to increase the power to 100%. Press the ÒFÓ key to set the flaps to 10% (for larger ordnance loads a greater flap deflection is required). When the groundspeed is above 120kts roll back the mouse to pull the nose up. Once off the ground, press the ÒGÓ key to retract the landing gear and then the ÒDÓ key to re-set the flaps. Now you're FLYING! Tips: When you have died, or you wish to end the current Mission, press the ESC key and you will be returned to the Quick start Menu. If you only have a 4Mb Ram configuration, we recommend that before you start playing A-10 Attack!, you remove all non-essential System Inits and keep them in a separate folder in your System folder called ÒDisabled Extensions and InitsÓ. Then find the A-10 Attack! Demo program and select ÒGet infoÓ from the File Menu. Change the ÒMinimumÓ setting to 2800k. Then restart your Macintosh and you should have enough free RAM for A-10 Attack! to run. The Real Thing: The full version of A-10 Attack! will be available at the end of March, 1995. Here is a partial feature set to drool over: ¥ Two 40,000 sq. mile theatres of operation (Redflag & Germany) ¥ Multiple missions in each theatre ¥ VBEª (Virtual Battlefield Environment) - look for future interlocking vehicle simulators ¥ Full featured tactical map mode with control over an entire Warthog squadron ¥ Support for 13, 16, 19, & 21 inch monitors ¥ Rolling terrain and negative terrain ¥ Terrain masking for Radar and Visual Line-Of-Sight ¥ 20+ Accurately modeled weapon systems (e.g. lifting body aerodynamics are calculated for the Laser guided bombs) ¥ Rigid body physics engine for the most realistic flight and object simulation on a PC Sales Information: A-10 Attack! will be released in March 1995. For more information contact: ParSoft 101 W. Renner Road, Suite 430 Richardson TX 75082 Tel: (214) 479-1340 Fax: (214) 479-0853 Éor call your favorite Mail Order house for delivery times and prices.